// dayz item
Bolt
An arrow-like projectile used by crossbows. Mostly made out of carbon fiber, apart from the steel point and the plastic fletching.

Classname
Ammo_HuntingBoltDamage
125
Health per hit
Velocity
105
m/s
Stack
5
Penetration
3.1
- Damage
- 125 health · 100 blood · 95 shock
- Muzzle velocity
- 105 m/s
- Penetration
- 3.1
- Ricochet below
- 25°
- Stack
- 5
Calculated from the game's muzzle velocity and air resistance: how fast the bullet still flies, how far it drops and how long it takes. Below the speed of sound the supersonic crack stops giving the shooter away.
Speed over distance (m/s)
| Distance | Speed | Drop | Time |
|---|---|---|---|
| 100 m | 93 m/s | 487 cm | 1.02 s |
| 200 m | 83 m/s | 2,135 cm | 2.18 s |
| 300 m | 76 m/s | 5,295 cm | 3.5 s |
| 400 m | 72 m/s | 10,449 cm | 5.03 s |
| 500 m | 71 m/s | 18,278 cm | 6.81 s |
| 600 m | 73 m/s | 29,852 cm | 8.95 s |
Subsonic from the muzzle · Drop with the barrel level and without zeroing.
- Category
- Ammunition
- Weight
- 35 g
- Size
- 4×1 (4 slots)
- Durability
- 120
Where to find it on Nasdara
- Where you find it
- Hunting
- Spread
- Scattered across the whole mapShow on the map
Values from the vanilla types.xml of each map. Community servers often change them.
| Chernarus | Livonia | Sakhal | Nasdara | |
|---|---|---|---|---|
| Nominal (target on the map) | 25 | 20 | 10 | 29 |
| Min (respawns below this) | 18 | 15 | 7 | 22 |
| Lifetime (untouched) | 4 h | 4 h | 4 h | 4 h |
| Restock (wait before respawn) | 0 | 0 | 0 | 0 |
| Quantity when spawned | 40–100% | 40–100% | 40–100% | 40–100% |
| Places | Hunting | Hunting | Hunting | Hunting |
| Tiers | – | – | – | – |
| Spots | – | – | – | – |
| Counted | on the ground | on the ground | on the ground | on the ground |
Tier 1 is near the coast, Tier 4 deep inland. A nominal of 0 means the item does not spawn as loot on that map.
Used by
Sell it in your server's trader shop
With dzbot, players on your Nitrado DayZ server — PC, PlayStation, Xbox or Switch 2 — buy items like this one with your server currency on your server website, and the order spawns at their chosen spot after the next restart.
