// Wiki
DayZ wiki
Guides on diseases, injuries, base building and more, every item, and how vanilla DayZ plays on Nasdara.
Tools
- Radio bunker decoderTap along with 80.0 MHz at night and see which bunker opens, and with which code.
- What do I have?A few questions about what you notice, and you know which disease it is and what helps.
- Put an outfit togetherPick clothes slot by slot and see how warm, heavy and roomy they are.
- Compare itemsUp to four weapons, clothes or foods side by side.
Out on Nasdara
Who roams here
Where the loot is
Guides
Survival
- Health and statusHow health, blood, shock and the hidden immune system work, what the status icon colours and arrows mean, and how to heal faster.
- DiseasesWhat you have when you cough, vomit or laugh for no reason, how bad it gets, and which pills, injections or habits get you well again.
- InjuriesBleeding, infected wounds, broken legs, blood types and transfusions, saline, painkillers and adrenaline — what each injury does and how to treat it.
- Food and waterHow hunger, thirst and your stomach work, which food is worth eating, how food spoils, and which water is safe to drink.
- Temperature and clothingFreezing and overheating, how clothing, wetness and damage change your warmth, how to dry off and warm up, and what Sakhal and Nasdara add.
Outdoors
- Fire and cookingHow to build and light a fire that stays lit, where fires work, and how to cook meat and boil water without getting sick.
- Animals and huntingWhich animals live on which map, what skinning gives you and what it is good for, how wolves and bears behave, and how to trap and fish.
- InfectedWhich infected exist and where, what makes them notice you, what their hits do, how to lose or kill them, and what they carry.
- Staying hiddenHow infected and animals see and hear you — stance, speed, footwear, voice, fires, lights, gunshots — and how to get by unnoticed.
- NavigationFind out where you are from signs, landmarks, the coast and the sky, and what a map, compass and GPS really show you.
Gear and progress
- Your first hourWhat a fresh spawn starts with and what to get first — water, food, a blade, rags, clothes and a bag — before you head inland.
- CraftingThe recipes you use most — rags, rope, stone knife, splint, bags, torches, fishing gear, bolts, fire upgrades and smoked meat.
- Weapons and ammoHow guns wear and jam, how a cleaning kit repairs them, how loading works, and which weapons share ammo, magazines and attachments.
- Base buildingFences, gates, watchtowers and the flag pole — materials, tools, locks, placement rules, and how a raised flag keeps your base from despawning.
- VehiclesWhich cars, motorbikes and boats spawn on each map, the parts and fluids they need to run, and how to repair and look after them.
- Loot and tiersWhy the good gear is where it is — usage tags, map tiers, how loot respawns, and what crash sites and other events hold.
- Radio bunkers on NasdaraAt night a transmitter on 80.0 MHz sends morse code – which bunker opens and with which code. How to listen in, read the grid, get inside and what waits in the crate.
Items
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