// dayz building
House 1W13 (damaged, no ivy)
Land_House_1W13_Dam_NoIvy

On Sakhal
59×
Max loot
6
items at once
Loot points
15
in 3 containers
Tier
1 / 2 / 3
of its spots
Where it stands
All 59 of them on Sakhal.
Tier 2Tier 3Tier 4Unique
Containers
The loot spots inside, grouped by what may spawn there: a category or a tag of the item has to fit. Max is how many items the container holds at once.
| Container | Points | Max | Categories | Tags |
|---|---|---|---|---|
| Floor | 4 | 3 | ToolsContainersClothes | Floor |
| Shelves | 8 | 3 | ToolsContainersClothesFoodBooks | Shelves |
| Weapons | 3 | 3 | WeaponsExplosives | – |
Usage and tier
Some spots lie in an area that adds a usage of its own, so these buildings get that loot too.
- Usage
- village
- Tiers
- 1 · 28×2 · 23×3 · 8×
- Added by the area
- hunting · 8×coast · 6×seasonalevent · 3×military · 2×town · 2×
What lies here most
Our estimate, not a number the game shows: the economy spreads each item’s copies over every loot point that may hold it. The value is copies per building with the economy full.
Shirt4.8% per building
Tracksuit Jacket4.8% per building
Tracksuit Pants4.8% per building
Hoodie4.3% per building
T-Shirt4.2% per building
Capri Pants4.1% per building
Baseball Cap3.7% per building
7.62x39mm Rounds2.7% per building
Glow Stick2.7% per building
Hiking Pants2.4% per building
Jeans2.3% per building
Boonie Hat2.3% per building