// dayz item

SG5-K

Selective-fire submachine gun, fed from a detachable magazine. Very high rate of fire. Uses 9x19mm rounds.

SG5-K

Loadout

Tap a point on the weapon to choose what goes there. Double-tap a point to put it back to standard.

Classname

MP5K

What the loadout changes

The game multiplies recoil and sway over every mounted part; many sights and handguards only add weight.

ValueWithout attachmentsWith this loadout
Recoil0.890.5439.2%
Sway×1.2×0.5951%
Weight1.84 kg2.66 kg44.6%
Capacity–15

Per part

  • SG5-K Lightweight ButtstockRecoil −20% · Sway −30% · +450 g
  • SG5-K Polymer HandguardRecoil −20% · Sway −30% · +250 g
  • 15rd SG5-K MagRecoil −5% · Capacity 15 · +120 g

Damage

40

Health per hit

Fire rate

923

rounds/min

Velocity

367

m/s

Recoil

0.54

without attachments: 0.8939.2%

Damage
40 health · 100 blood · 40 shock
Fire rate
500 rounds/min (semi-auto) · 923 rounds/min (burst) · 923 rounds/min (full auto)
Muzzle velocity
367 m/s
Spread
10.3 MOAMOA (minute of angle) measures how far shots stray from where you aim: 1 MOA is about 2.9 cm at 100 m. With this spread a bullet lands up to about 30 cm from the aim point at 100 m and 90 cm at 300 m. Lower is more accurate.
Recoil
0.54 up · 0.12 sideways39.2%without attachments: 0.89 up · 0.2 sideways Average aim climb per shot in the game's own units; higher kicks harder.
Zeroing
50 / 100 / 200 / 300 m
Penetration
0.8
Ricochet below
30°
Capacity
15
Magazine swap
0.5 s
Loudness to infected
60How far infected and animals notice the shot, relative to other weapons.

Where to find it on Nasdara

Where you find it
MilitaryEast, MilitaryWest
Spread
In some placesShow on the map

Values from the vanilla types.xml of each map. Community servers often change them.

ChernarusLivoniaSakhalNasdara
Nominal (target on the map)1612010
Min (respawns below this)131008
Lifetime (untouched)8 h8 h8 h8 h
Restock (wait before respawn)30 min30 min30 min30 min
Quantity when spawned30–80%30–80%30–80%30–80%
PlacesMilitaryMilitaryMilitaryMilitaryEast, MilitaryWest
TiersTier2, Tier3Tier2Tier2Tier2
Spots––––
Countedon the groundon the groundon the groundon the ground

Tier 1 is near the coast, Tier 4 deep inland. A nominal of 0 means the item does not spawn as loot on that map.

Magazines

Ammunition

Attachments

Items that fit one of its attachment slots according to the game config.

Repaired with

Spawns with

From cfgspawnabletypes.xml: each group rolls its chance, then one item of the group is picked.

Chernarus · Livonia

Attachment, 5% chance

Attachment, 100% chance

Attachment, 100% chance

Attachment, 30% chance

Attachment, 10% chance

Attachment, 15% chance

Sakhal

Attachment, 5% chance

Attachment, 100% chance

Attachment, 100% chance

Attachment, 30% chance

Attachment, 20% chance

Attachment, 10% chance

Attachment, 15% chance

Nasdara

Attachment, 5% chance

Attachment, 100% chance

Attachment, 40% chance

Attachment, 50% chance

Attachment, 20% chance

Attachment, 10% chance

Attachment, 20% chance

Sell it in your server's trader shop

With dzbot, players on your Nitrado DayZ server — PC, PlayStation, Xbox or Switch 2 — buy items like this one with your server currency on your server website, and the order spawns at their chosen spot after the next restart.

All items

Data from the game files: DayZ 1.30 (Experimental server, 2026-10-16), DayZ-Central-Economy f220b29 (Chernarus, Livonia, Sakhal), Nasdara from the 1.30 server. Updated 2026-10-17.

dzbot is not affiliated with Bohemia Interactive or DayZ.