// dayz item
VS-89
Bolt-action sniper rifle of the highest precision. With the possibility of attaching scopes, it's perfect for engagement in long-range combat. Uses 7.62x54mmR rounds.

Loadout
Tap a point on the weapon to choose what goes there. Double-tap a point to put it back to standard.
Classname
SV98What the loadout changes
The game multiplies recoil and sway over every mounted part; many sights and handguards only add weight.
| Value | Without attachments | With this loadout |
|---|---|---|
| Recoil | 1.26 | 1.25% |
| Weight | 5.8 kg | 6.02 kg3.8% |
| Capacity | – | 10 |
Per part
- 10rnd VS-89 MagRecoil −5% · Capacity 10 · +220 g
Damage
150
Health per hit
Fire rate
60
rounds/min
Velocity
903
m/s
Recoil
1.2
without attachments: 1.265%
- Damage
- 150 health · 100 blood · 150 shock
- Fire rate
- 60 rounds/min (single)
- Muzzle velocity
- 903 m/s
- Spread
- 1.7 MOAMOA (minute of angle) measures how far shots stray from where you aim: 1 MOA is about 2.9 cm at 100 m. With this spread a bullet lands up to about 5 cm from the aim point at 100 m and 15 cm at 300 m. Lower is more accurate.
- Recoil
- 1.2 up · 0.05 sideways5%without attachments: 1.26 up · 0.05 sideways Average aim climb per shot in the game's own units; higher kicks harder.
- Zeroing
- 50 / 100 / 200 / 300 m
- Penetration
- 1
- Ricochet below
- 10°
- Capacity
- 10
- Magazine swap
- 0.5 s
- Loudness to infected
- 100How far infected and animals notice the shot, relative to other weapons.
Calculated from the game's muzzle velocity and air resistance: how fast the bullet still flies, how far it drops and how long it takes. Below the speed of sound the supersonic crack stops giving the shooter away.
Speed over distance (m/s)
| Distance | Speed | Drop | Time |
|---|---|---|---|
| 100 m | 817 m/s | 6 cm | 0.12 s |
| 200 m | 739 m/s | 28 cm | 0.25 s |
| 300 m | 669 m/s | 67 cm | 0.39 s |
| 400 m | 605 m/s | 128 cm | 0.54 s |
| 500 m | 547 m/s | 217 cm | 0.72 s |
| 600 m | 495 m/s | 338 cm | 0.91 s |
| 800 m | 406 m/s | 709 cm | 1.36 s |
Subsonic from about 970 m · Drop with the barrel level and without zeroing.
- Clearing a jam
- 6–10 s
- Durability
- 250
Jam chance per shot
| Pristine | 0% |
|---|---|
| Worn | 0% |
| Damaged | 0% |
| Badly damaged | 0% |
| Ruined | 100% |
A worn magazine adds its own chance on top.
- Buttstock
- 10 health · 100 blood · 20 shock · 1.2 m reach
- Category
- Weapons
- Weight
- 6.02 kg3.8%without attachments: 5.8 kg
- Size
- 9×3 (27 slots)
- Slot
- Shoulder
- Length
- 125 cm
- Sway
- ×2.2
Where to find it on Nasdara
Does not spawn on its own on Nasdara – it only comes with other items, from crafting or from admin spawns.
Values from the vanilla types.xml of each map. Community servers often change them.
| Chernarus | Livonia | Sakhal | Nasdara | |
|---|---|---|---|---|
| Nominal (target on the map) | 2 | 4 | 3 | 0 |
| Min (respawns below this) | 1 | 2 | 2 | 0 |
| Lifetime (untouched) | 2 h | 2 h | 2 h | 2 h |
| Restock (wait before respawn) | 0 | 0 | 1 h | 0 |
| Quantity when spawned | 40–80% | 40–80% | 40–60% | 40–80% |
| Places | Military | Military | Underground | – |
| Tiers | Tier4 | – | – | – |
| Spots | – | – | – | – |
| Counted | on the ground | on the ground, dynamic event loot | on the ground | on the ground |
Tier 1 is near the coast, Tier 4 deep inland. A nominal of 0 means the item does not spawn as loot on that map.
Magazines
Ammunition
Attachments
Items that fit one of its attachment slots according to the game config.
Repaired with
Spawns with
From cfgspawnabletypes.xml: each group rolls its chance, then one item of the group is picked.
Chernarus · Livonia
Attachment, 15% chance
- RVN Sights0.3
- Baraka Sights0.3
- ATOG 4x32 Scope0.25
- ATOG 6x48 Scope0.15
Attachment, 25% chance
Sakhal
Attachment, 75% chance
- ATOG 4x32 Scope0.75
- ATOG 6x48 Scope0.25
Nasdara
Attachment, 25% chance
- RVN Sights0.3
- Baraka Sights0.3
- ATOG 4x32 Scope0.25
- ATOG 6x48 Scope0.15
Attachment, 100% chance
Sell it in your server's trader shop
With dzbot, players on your Nitrado DayZ server — PC, PlayStation, Xbox or Switch 2 — buy items like this one with your server currency on your server website, and the order spawns at their chosen spot after the next restart.

















