// dayz infected

Hunter

Health

100

total

Head

30

×1.5 from bullets

Hit

6.5

health per swing

Sprint

8.9

m/s

Attacks

What one hit does to you before your clothing absorbs any of it, how far it reaches and how long until the next.

AttackHealthShockReachCooldown
Short swing6.5121.3 m1.25 s
Lunge8.5121.75 m2.75 s
On the run6.5121.3 m1.25 s
Low swing6.5122 m1.25 s
Crawling6.5122 m1.25 s

Where to hit

Each body zone has health of its own and multiplies the damage it takes; a head with 30 health and ×1.5 from bullets drops to almost any rifle round.

ZoneHealthBulletsMeleeExplosions
Head30×1.5×0.7×3
Torso100×1.42×1.2×2
Legs100×1×1×2

Where they spawn

The infected zones of the vanilla map that spawn this type, with how many such zones the map has.

  • Countryside153 zones

What they carry

From cfgspawnabletypes.xml: each group rolls its chance, then one item of the group is picked.

For ZmbM_HunterOld_Autumn, ZmbM_HunterOld_Spring, ZmbM_HunterOld_Summer

In the pockets, 15% chance

Worn, 20% chance

Worn, 3% chance

Worn, 20% chance

For ZmbM_HunterOld_Winter

In the pockets, 15% chance

Worn, 3% chance

Worn, 20% chance

Worn, 20% chance

Variants

Each look of this type has its own classname; they differ in health and loot.

ClassnameHealthPockets
ZmbM_HunterOld_Autumn1003×4
ZmbM_HunterOld_Spring1003×4
ZmbM_HunterOld_Summer1003×4
ZmbM_HunterOld_Winter1003×4